Star Wars
Flow of the Force Force-Attuned Character Record
Archive Interface // Player Record Active Character: Unnamed
Rules Reference: Core Rulebook v2.0.0
Sheet Build: FOTF-CS-2.1.0
Save State: Local Storage Ready

01Identity and Origin

02Approaches and Attunement

MightPower, endurance, direct action
FinessePrecision, speed, balance
LogicAnalysis, technique, planning
PresenceEmpathy, authority, intuition
Starting array should be 3, 2, 1, 1.

03Character Core

04Combat, Strain, and Injury

GuardCurrent / Max
Protected
Physical Strain0-6
Manageable
Mental Strain0-6
Manageable
Armor GuardCurrent
Removed before Guard
Wounds0-3
Uninjured
Death Clock0-3
Inactive

05Appearance and Notes

05Techniques and Practice

TechniqueClassificationStatePracticeTrial / Mastery Notes

06Instruction and Development

Lesson / SourceQualityAccess / RequirementNotes

07Lightsaber and Form

08Equipment

Item Type Equipment Rules Profile Condition Reference

09Path Gifts and Revelation

10At-Table Summary

ActionOne Action, one Movement, one Reaction per Round.
GuardImpact removes Armor Guard, then Guard, then causes a Wound event.
RecoveryCatch Breath restores Guard and clears 1 Physical or Mental Strain.

Narrative D6 Roller

Automatic rules modifiers will appear here.
Choose an Approach, assign difficulty, and resolve the action.
Release and Seize remain player choices for Force actions. Applying Seize records automatic Strain and 1 Hegemony Pressure.